package sync import ( "sync" ) //安全的Map type SynchronizedMap struct { rw *sync.RWMutex data map[interface{}]interface{} } //存储操作 func (sm *SynchronizedMap) Put(k, v interface{}) { sm.rw.Lock() defer sm.rw.Unlock() sm.data[k] = v } //获取操作 func (sm *SynchronizedMap) Get(k interface{}) interface{} { sm.rw.RLock() defer sm.rw.RUnlock() return sm.data[k] } //删除操作 func (sm *SynchronizedMap) Delete(k interface{}) { sm.rw.Lock() defer sm.rw.Unlock() delete(sm.data, k) } //遍历Map,并且把遍历的值给回调函数,可以让调用者控制做任何事情 func (sm *SynchronizedMap) Each(cb func(interface{}, interface{})) { sm.rw.RLock() defer sm.rw.RUnlock() for k, v := range sm.data { cb(k, v) } } //生成初始化一个SynchronizedMap func NewSynchronizedMap() *SynchronizedMap { return &SynchronizedMap{ rw: new(sync.RWMutex), data: make(map[interface{}]interface{}), } }