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<li><em>KusonStack一站式可编程配置技术栈: <a href="https://github.com/KusionStack/kusion">https://github.com/KusionStack/kusion</a></em></li>
<li><em>凹语言™: <a href="https://github.com/wa-lang/wa">https://github.com/wa-lang/wa</a></em></li>
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<h2 id="714-示例-基于标记的xml解码"><a class="header" href="#714-示例-基于标记的xml解码">7.14. 示例: 基于标记的XML解码</a></h2>
<p>第4.5章节展示了如何使用encoding/json包中的Marshal和Unmarshal函数来将JSON文档转换成Go语言的数据结构。encoding/xml包提供了一个相似的API。当我们想构造一个文档树的表示时使用encoding/xml包会很方便但是对于很多程序并不是必须的。encoding/xml包也提供了一个更低层的基于标记的API用于XML解码。在基于标记的样式中解析器消费输入并产生一个标记流四个主要的标记类型StartElementEndElementCharData和Comment每一个都是encoding/xml包中的具体类型。每一个对(*xml.Decoder).Token的调用都返回一个标记。</p>
<p>这里显示的是和这个API相关的部分</p>
<p><u><i>encoding/xml</i></u></p>
<pre><code class="language-go">package xml
type Name struct {
Local string // e.g., &quot;Title&quot; or &quot;id&quot;
}
type Attr struct { // e.g., name=&quot;value&quot;
Name Name
Value string
}
// A Token includes StartElement, EndElement, CharData,
// and Comment, plus a few esoteric types (not shown).
type Token interface{}
type StartElement struct { // e.g., &lt;name&gt;
Name Name
Attr []Attr
}
type EndElement struct { Name Name } // e.g., &lt;/name&gt;
type CharData []byte // e.g., &lt;p&gt;CharData&lt;/p&gt;
type Comment []byte // e.g., &lt;!-- Comment --&gt;
type Decoder struct{ /* ... */ }
func NewDecoder(io.Reader) *Decoder
func (*Decoder) Token() (Token, error) // returns next Token in sequence
</code></pre>
<p>这个没有方法的Token接口也是一个可识别联合的例子。传统的接口如io.Reader的目的是隐藏满足它的具体类型的细节这样就可以创造出新的实现在这个实现中每个具体类型都被统一地对待。相反满足可识别联合的具体类型的集合被设计为确定和暴露而不是隐藏。可识别联合的类型几乎没有方法操作它们的函数使用一个类型分支的case集合来进行表述这个case集合中每一个case都有不同的逻辑。</p>
<p>下面的xmlselect程序获取和打印在一个XML文档树中确定的元素下找到的文本。使用上面的API它可以在输入上一次完成它的工作而从来不要实例化这个文档树。</p>
<p><u><i>gopl.io/ch7/xmlselect</i></u></p>
<pre><code class="language-go">// Xmlselect prints the text of selected elements of an XML document.
package main
import (
&quot;encoding/xml&quot;
&quot;fmt&quot;
&quot;io&quot;
&quot;os&quot;
&quot;strings&quot;
)
func main() {
dec := xml.NewDecoder(os.Stdin)
var stack []string // stack of element names
for {
tok, err := dec.Token()
if err == io.EOF {
break
} else if err != nil {
fmt.Fprintf(os.Stderr, &quot;xmlselect: %v\n&quot;, err)
os.Exit(1)
}
switch tok := tok.(type) {
case xml.StartElement:
stack = append(stack, tok.Name.Local) // push
case xml.EndElement:
stack = stack[:len(stack)-1] // pop
case xml.CharData:
if containsAll(stack, os.Args[1:]) {
fmt.Printf(&quot;%s: %s\n&quot;, strings.Join(stack, &quot; &quot;), tok)
}
}
}
}
// containsAll reports whether x contains the elements of y, in order.
func containsAll(x, y []string) bool {
for len(y) &lt;= len(x) {
if len(y) == 0 {
return true
}
if x[0] == y[0] {
y = y[1:]
}
x = x[1:]
}
return false
}
</code></pre>
<p>main函数中的循环每遇到一个StartElement时它把这个元素的名称压到一个栈里并且每次遇到EndElement时它将名称从这个栈中推出。这个API保证了StartElement和EndElement的序列可以被完全的匹配甚至在一个糟糕的文档格式中。注释会被忽略。当xmlselect遇到一个CharData时只有当栈中有序地包含所有通过命令行参数传入的元素名称时它才会输出相应的文本。</p>
<p>下面的命令打印出任意出现在两层div元素下的h2元素的文本。它的输入是XML的说明文档并且它自己就是XML文档格式的。</p>
<pre><code>$ go build gopl.io/ch1/fetch
$ ./fetch http://www.w3.org/TR/2006/REC-xml11-20060816 |
./xmlselect div div h2
html body div div h2: 1 Introduction
html body div div h2: 2 Documents
html body div div h2: 3 Logical Structures
html body div div h2: 4 Physical Structures
html body div div h2: 5 Conformance
html body div div h2: 6 Notation
html body div div h2: A References
html body div div h2: B Definitions for Character Normalization
...
</code></pre>
<p><strong>练习 7.17</strong> 扩展xmlselect程序以便让元素不仅可以通过名称选择也可以通过它们CSS风格的属性进行选择。例如一个像这样</p>
<pre><code class="language-html">&lt;div id=&quot;page&quot; class=&quot;wide&quot;&gt;
</code></pre>
<p>的元素可以通过匹配id或者class同时还有它的名称来进行选择。</p>
<p><strong>练习 7.18</strong> 使用基于标记的解码API编写一个可以读取任意XML文档并构造这个文档所代表的通用节点树的程序。节点有两种类型CharData节点表示文本字符串和 Element节点表示被命名的元素和它们的属性。每一个元素节点有一个子节点的切片。</p>
<p>你可能发现下面的定义会对你有帮助。</p>
<pre><code class="language-go">import &quot;encoding/xml&quot;
type Node interface{} // CharData or *Element
type CharData string
type Element struct {
Type xml.Name
Attr []xml.Attr
Children []Node
}
</code></pre>
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