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<ol class="chapter"><li class="chapter-item expanded affix "><a href="../index.html">Go语言圣经</a></li><li class="chapter-item expanded affix "><a href="../preface-zh.html">译者序</a></li><li class="chapter-item expanded affix "><a href="../preface.html">前言</a></li><li class="chapter-item expanded "><a href="../ch1/ch1.html"><strong aria-hidden="true">1.</strong> 入门</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="../ch1/ch1-01.html"><strong aria-hidden="true">1.1.</strong> Hello, World</a></li><li class="chapter-item expanded "><a href="../ch1/ch1-02.html"><strong aria-hidden="true">1.2.</strong> 命令行参数</a></li><li class="chapter-item expanded "><a href="../ch1/ch1-03.html"><strong aria-hidden="true">1.3.</strong> 查找重复的行</a></li><li class="chapter-item expanded "><a href="../ch1/ch1-04.html"><strong aria-hidden="true">1.4.</strong> GIF动画</a></li><li class="chapter-item expanded "><a href="../ch1/ch1-05.html"><strong aria-hidden="true">1.5.</strong> 获取URL</a></li><li class="chapter-item expanded "><a href="../ch1/ch1-06.html"><strong aria-hidden="true">1.6.</strong> 并发获取多个URL</a></li><li class="chapter-item expanded "><a href="../ch1/ch1-07.html"><strong aria-hidden="true">1.7.</strong> Web服务</a></li><li class="chapter-item expanded "><a href="../ch1/ch1-08.html"><strong aria-hidden="true">1.8.</strong> 本章要点</a></li></ol></li><li class="chapter-item expanded "><a href="../ch2/ch2.html"><strong aria-hidden="true">2.</strong> 程序结构</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="../ch2/ch2-01.html"><strong aria-hidden="true">2.1.</strong> 命名</a></li><li class="chapter-item expanded "><a href="../ch2/ch2-02.html"><strong aria-hidden="true">2.2.</strong> 声明</a></li><li class="chapter-item expanded "><a href="../ch2/ch2-03.html"><strong aria-hidden="true">2.3.</strong> 变量</a></li><li class="chapter-item expanded "><a href="../ch2/ch2-04.html"><strong aria-hidden="true">2.4.</strong> 赋值</a></li><li class="chapter-item expanded "><a href="../ch2/ch2-05.html"><strong aria-hidden="true">2.5.</strong> 类型</a></li><li class="chapter-item expanded "><a href="../ch2/ch2-06.html"><strong aria-hidden="true">2.6.</strong> 包和文件</a></li><li class="chapter-item expanded "><a href="../ch2/ch2-07.html"><strong aria-hidden="true">2.7.</strong> 作用域</a></li></ol></li><li class="chapter-item expanded "><a href="../ch3/ch3.html"><strong aria-hidden="true">3.</strong> 基础数据类型</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="../ch3/ch3-01.html"><strong aria-hidden="true">3.1.</strong> 整型</a></li><li class="chapter-item expanded "><a href="../ch3/ch3-02.html"><strong aria-hidden="true">3.2.</strong> 浮点数</a></li><li class="chapter-item expanded "><a href="../ch3/ch3-03.html"><strong aria-hidden="true">3.3.</strong> 复数</a></li><li class="chapter-item expanded "><a href="../ch3/ch3-04.html"><strong aria-hidden="true">3.4.</strong> 布尔型</a></li><li class="chapter-item expanded "><a href="../ch3/ch3-05.html"><strong aria-hidden="true">3.5.</strong> 字符串</a></li><li class="chapter-item expanded "><a href="../ch3/ch3-06.html"><strong aria-hidden="true">3.6.</strong> 常量</a></li></ol></li><li class="chapter-item expanded "><a href="../ch4/ch4.html"><strong aria-hidden="true">4.</strong> 复合数据类型</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="../ch4/ch4-01.html"><strong aria-hidden="true">4.1.</strong> 数组</a></li><li class="chapter-item expanded "><a href="../ch4/ch4-02.html"><strong aria-hidden="true">4.2.</strong> Slice</a></li><li class="chapter-item expanded "><a href="../ch4/ch4-03.html"><strong aria-hidden="true">4.3.</strong> Map</a></li><li class="chapter-item expanded "><a href="../ch4/ch4-04.html"><strong aria-hidden="true">4.4.</strong> 结构体</a></li><li class="chapter-item expanded "><a href="../ch4/ch4-05.html"><strong aria-hidden="true">4.5.</strong> JSON</a></li><li class="chapter-item expanded "><a href="../ch4/ch4-06.html"><strong aria-hidden="true">4.6.</strong> 文本和HTML模板</a></li></ol></li><li class="chapter-item expanded "><a href="../ch5/ch5.html"><strong aria-hidden="true">5.</strong> 函数</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="../ch5/ch5-01.html"><strong aria-hidden="true">5.1.</strong> 函数声明</a></li><li class="chapter-item expanded "><a href="../ch5/ch5-02.html"><strong aria-hidden="true">5.2.</strong> 递归</a></li><li class="chapter-item expanded "><a href="../ch5/ch5-03.html"><strong aria-hidden="true">5.3.</strong> 多返回值</a></li><li class="chapter-item expanded "><a href="../ch5/ch5-04.html"><strong aria-hidden="true">5.4.</strong> 错误</a></li><li class="chapter-item expanded "><a href="../ch5/ch5-05.html"><strong aria-hidden="true">5.5.</strong> 函数值</a></li><li class="chapter-item expanded "><a href="../ch5/ch5-06.html"><strong aria-hidden="true">5.6.</strong> 匿名函数</a></li><li class="chapter-item expanded "><a href="../ch5/ch5-07.html"><strong aria-hidden="true">5.7.</strong> 可变参数</a></li><li class="chapter-item expanded "><a href="../ch5/ch5-08.html"><strong aria-hidden="true">5.8.</strong> Deferred函数</a></li><li class="chapter-item expanded "><a href="../ch5/ch5-09.html"><strong aria-hidden="true">5.9.</strong> Panic异常</a></li><li class="chapter-item expanded "><a href="../ch5/ch5-10.html"><strong aria-hidden="true">5.10.</strong> Recover捕获异常</a></li></ol></li><li class="chapter-item expanded "><a href="../ch6/ch6.html"><strong aria-hidden="true">6.</strong> 方法</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="../ch6/ch6-01.html"><strong aria-hidden="true">6.1.</strong> 方法声明</a></li><li class="chapter-item expanded "><a href="../ch6/ch6-02.html"><strong aria-hidden="true">6.2.</strong> 基于指针对象的方法</a></li><li class="chapter-item expanded "><a href="../ch6/ch6-03.html"><strong aria-hidden="true">6.3.</strong> 通过嵌入结构体来扩展类型</a></li><li class="chapter-item expanded "><a href="../ch6/ch6-04.html"><strong aria-hidden="true">6.4.</strong> 方法值和方法表达式</a></li><li class="chapter-item expanded "><a href="../ch6/ch6-05.html"><strong aria-hidden="true">6.5.</strong> 示例: Bit数组</a></li><li class="chapter-item expanded "><a href="../ch6/ch6-06.html"><strong aria-hidden="true">6.6.</strong> 封装</a></li></ol></li><li class="chapter-item expanded "><a href="../ch7/ch7.html"><strong aria-hidden="true">7.</strong> 接口</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="../ch7/ch7-01.html"><strong aria-hidden="true">7.1.</strong> 接口是合约</a></li><li class="chapter-item expanded "><a href="../ch7/ch7-02.html"><strong aria-hidden="true">7.2.</strong> 接口类型</a></li><li class="chapter-item expanded "><a href="../ch7/ch7-03.html"><strong aria-hidden="true">7.3.</strong> 实现接口的条件</a></li><li class="chapter-item expanded "><a href="../ch7/ch7-04.html"><strong aria-hidden="true">7.4.</strong> flag.Value接口</a></li><li class="chapter-item expanded "><a href="../ch7/ch7-05.html"><strong aria-hidden="true">7.5.</strong> 接口值</a></li><li class="chapter-item expanded "><a href="../ch7/ch7-06.html"><strong aria-hidden="true">7.6.</strong> sort.Interface接口</a></li><li class="chapter-item expanded "><a href="../ch7/ch7-07.html"><strong aria-hidden="true">7.7.</strong> http.Handler接口</a></li><li class="chapter-item expanded "><a href="../ch7/ch7-08.html"><strong aria-hidden="true">7.8.</strong> error接口</a></li><li class="chapter-item expanded "><a href="../ch7/ch7-09.html"><strong aria-hidden="true">7.9.</strong> 示例: 表达式求值</a></li><li class="chapter-item expanded "><a href="../ch7/ch7-10.html"><strong aria-hidden="true">7.10.</strong> 类型断言</a></li><li class="chapter-item expanded "><a href="../ch7/ch7-11.html"><strong aria-hidden="true">7.11.</strong> 基于类型断言识别错误类型</a></li><li class="chapter-item expanded "><a href="../ch7/ch7-12.html"><strong aria-hidden="true">7.12.</strong> 通过类型断言查询接口</a></li><li class="chapter-item expanded "><a href="../ch7/ch7-13.html"><strong aria-hidden="true">7.13.</strong> 类型分支</a></li><li class="chapter-item expanded "><a href="../ch7/ch7-14.html"><strong aria-hidden="true">7.14.</strong> 示例: 基于标记的XML解码</a></li><li class="chapter-item expanded "><a href="../ch7/ch7-15.html"><strong aria-hidden="true">7.15.</strong> 补充几点</a></li></ol></li><li class="chapter-item expanded "><a href="../ch8/ch8.html"><strong aria-hidden="true">8.</strong> Goroutines和Channels</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="../ch8/ch8-01.html"><strong aria-hidden="true">8.1.</strong> Goroutines</a></li><li class="chapter-item expanded "><a href="../ch8/ch8-02.html"><strong aria-hidden="true">8.2.</strong> 示例: 并发的Clock服务</a></li><li class="chapter-item expanded "><a href="../ch8/ch8-03.html"><strong aria-hidden="true">8.3.</strong> 示例: 并发的Echo服务</a></li><li class="chapter-item expanded "><a href="../ch8/ch8-04.html"><strong aria-hidden="true">8.4.</strong> Channels</a></li><li class="chapter-item expanded "><a href="../ch8/ch8-05.html"><strong aria-hidden="true">8.5.</strong> 并发的循环</a></li><li class="chapter-item expanded "><a href="../ch8/ch8-06.html"><strong aria-hidden="true">8.6.</strong> 示例: 并发的Web爬虫</a></li><li class="chapter-item expanded "><a href="../ch8/ch8-07.html"><strong aria-hidden="true">8.7.</strong> 基于select的多路复用</a></li><li class="chapter-item expanded "><a href="../ch8/ch8-08.html"><strong aria-hidden="true">8.8.</strong> 示例: 并发的目录遍历</a></li><li class="chapter-item expanded "><a href="../ch8/ch8-09.html"><strong aria-hidden="true">8.9.</strong> 并发的退出</a></li><li class="chapter-item expanded "><a href="../ch8/ch8-10.html"><strong aria-hidden="true">8.10.</strong> 示例: 聊天服务</a></li></ol></li><li class="chapter-item expanded "><a href="../ch9/ch9.html"><strong aria-hidden="true">9.</strong> 基于共享变量的并发</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="../ch9/ch9-01.html"><strong aria-hidden="true">9.1.</strong> 竞争条件</a></li><li class="chapter-item expanded "><a href="../ch9/ch9-02.html" class="active"><strong aria-hidden="true">9.2.</strong> sync.Mutex互斥锁</a></li><li class="chapter-item expanded "><a href="../ch9/ch9-03.html"><strong aria-hidden="true">9.3.</strong> sync.RWMutex读写锁</a></li><li class="chapter-item expanded "><a href="../ch9/ch9-04.html"><strong aria-hidden="true">9.4.</strong> 内存同步</a></li><li class="chapter-item expanded "><a href="../ch9/ch9-05.html"><strong aria-hidden="true">9.5.</strong> sync.Once惰性初始化</a></li><li class="chapter-item expanded "><a href="../ch9/ch9-06.html"><strong aria-hidden="true">9.6.</strong> 竞争条件检测</a></li><li class="chapter-item expanded "><a href="../ch9/ch9-07.html"><strong aria-hidden="true">9.7.</strong> 示例: 并发的非阻塞缓存</a></li><li class="chapter-item expanded "><a href="../ch9/ch9-08.html"><strong aria-hidden="true">9.8.</strong> Goroutines和线程</a></li></ol></li><li class="chapter-item expanded "><a href="../ch10/ch10.html"><strong aria-hidden="true">10.</strong> 包和工具</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="../ch10/ch10-01.html"><strong aria-hidden="true">10.1.</strong> 包简介</a></li><li class="chapter-item expanded "><a href="../ch10/ch10-02.html"><strong aria-hidden="true">10.2.</strong> 导入路径</a></li><li class="chapter-item expanded "><a href="../ch10/ch10-03.html"><strong aria-hidden="true">10.3.</strong> 包声明</a></li><li class="chapter-item expanded "><a href="../ch10/ch10-04.html"><strong aria-hidden="true">10.4.</strong> 导入声明</a></li><li class="chapter-item expanded "><a href="../ch10/ch10-05.html"><strong aria-hidden="true">10.5.</strong> 包的匿名导入</a></li><li class="chapter-item expanded "><a href="../ch10/ch10-06.html"><strong aria-hidden="true">10.6.</strong> 包和命名</a></li><li class="chapter-item expanded "><a href="../ch10/ch10-07.html"><strong aria-hidden="true">10.7.</strong> 工具</a></li></ol></li><li class="chapter-item expanded "><a href="../ch11/ch11.html"><strong aria-hidden="true">11.</strong> 测试</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="../ch11/ch11-01.html"><strong aria-hidden="true">11.1.</strong> go test</a></li><li class="chapter-item expanded "><a href="../ch11/ch11-02.html"><strong aria-hidden="true">11.2.</strong> 测试函数</a></li><li class="chapter-item expanded "><a href="../ch11/ch11-03.html"><strong aria-hidden="true">11.3.</strong> 测试覆盖率</a></li><li class="chapter-item expanded "><a href="../ch11/ch11-04.html"><strong aria-hidden="true">11.4.</strong> 基准测试</a></li><li class="chapter-item expanded "><a href="../ch11/ch11-05.html"><strong aria-hidden="true">11.5.</strong> 剖析</a></li><li class="chapter-item expanded "><a href="../ch11/ch11-06.html"><strong aria-hidden="true">11.6.</strong> 示例函数</a></li></ol></li><li class="chapter-item expanded "><a href="../ch12/ch12.html"><strong aria-hidden="true">12.</strong> 反射</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="../ch12/ch12-01.html"><strong aria-hidden="true">12.1.</strong> 为何需要反射?</a></li><li class="chapter-item expanded "><a href="../ch12/ch12-02.html"><strong aria-hidden="true">12.2.</strong> reflect.Type和reflect.Value</a></li><li class="chapter-item expanded "><a href="../ch12/ch12-03.html"><strong aria-hidden="true">12.3.</strong> Display递归打印</a></li><li class="chapter-item expanded "><a href="../ch12/ch12-04.html"><strong aria-hidden="true">12.4.</strong> 示例: 编码S表达式</a></li><li class="chapter-item expanded "><a href="../ch12/ch12-05.html"><strong aria-hidden="true">12.5.</strong> 通过reflect.Value修改值</a></li><li class="chapter-item expanded "><a href="../ch12/ch12-06.html"><strong aria-hidden="true">12.6.</strong> 示例: 解码S表达式</a></li><li class="chapter-item expanded "><a href="../ch12/ch12-07.html"><strong aria-hidden="true">12.7.</strong> 获取结构体字段标签</a></li><li class="chapter-item expanded "><a href="../ch12/ch12-08.html"><strong aria-hidden="true">12.8.</strong> 显示一个类型的方法集</a></li><li class="chapter-item expanded "><a href="../ch12/ch12-09.html"><strong aria-hidden="true">12.9.</strong> 几点忠告</a></li></ol></li><li class="chapter-item expanded "><a href="../ch13/ch13.html"><strong aria-hidden="true">13.</strong> 底层编程</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="../ch13/ch13-01.html"><strong aria-hidden="true">13.1.</strong> unsafe.Sizeof, Alignof 和 Offsetof</a></li><li class="chapter-item expanded "><a href="../ch13/ch13-02.html"><strong aria-hidden="true">13.2.</strong> unsafe.Pointer</a></li><li class="chapter-item expanded "><a href="../ch13/ch13-03.html"><strong aria-hidden="true">13.3.</strong> 示例: 深度相等判断</a></li><li class="chapter-item expanded "><a href="../ch13/ch13-04.html"><strong aria-hidden="true">13.4.</strong> 通过cgo调用C代码</a></li><li class="chapter-item expanded "><a href="../ch13/ch13-05.html"><strong aria-hidden="true">13.5.</strong> 几点忠告</a></li></ol></li><li class="chapter-item expanded "><a href="../appendix/appendix.html"><strong aria-hidden="true">14.</strong> 附录</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="../appendix/appendix-a-errata.html"><strong aria-hidden="true">14.1.</strong> 附录A:原文勘误</a></li><li class="chapter-item expanded "><a href="../appendix/appendix-b-author.html"><strong aria-hidden="true">14.2.</strong> 附录B:作者译者</a></li><li class="chapter-item expanded "><a href="../appendix/appendix-c-cpoyright.html"><strong aria-hidden="true">14.3.</strong> 附录C:译文授权</a></li><li class="chapter-item expanded "><a href="../appendix/appendix-d-translations.html"><strong aria-hidden="true">14.4.</strong> 附录D:其它语言</a></li></ol></li></ol> </div>
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<!-- 头部 -->
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<ul dir="auto">
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<li><em>凹语言(专为 WebAssembly 设计): <a href="https://github.com/wa-lang/wa">https://github.com/wa-lang/wa</a></em></li>
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<li><em>KCL 配置语言(Rust): <a href="https://github.com/kcl-lang/kcl">https://github.com/kcl-lang/kcl</a></em></li>
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</ul>
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<hr>
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<h2 id="92-syncmutex互斥锁"><a class="header" href="#92-syncmutex互斥锁">9.2. sync.Mutex互斥锁</a></h2>
|
||
<p>在8.6节中,我们使用了一个buffered channel作为一个计数信号量,来保证最多只有20个goroutine会同时执行HTTP请求。同理,我们可以用一个容量只有1的channel来保证最多只有一个goroutine在同一时刻访问一个共享变量。一个只能为1和0的信号量叫做二元信号量(binary semaphore)。</p>
|
||
<p><u><i>gopl.io/ch9/bank2</i></u></p>
|
||
<pre><code class="language-go">var (
|
||
sema = make(chan struct{}, 1) // a binary semaphore guarding balance
|
||
balance int
|
||
)
|
||
|
||
func Deposit(amount int) {
|
||
sema <- struct{}{} // acquire token
|
||
balance = balance + amount
|
||
<-sema // release token
|
||
}
|
||
|
||
func Balance() int {
|
||
sema <- struct{}{} // acquire token
|
||
b := balance
|
||
<-sema // release token
|
||
return b
|
||
}
|
||
</code></pre>
|
||
<p>这种互斥很实用,而且被sync包里的Mutex类型直接支持。它的Lock方法能够获取到token(这里叫锁),并且Unlock方法会释放这个token:</p>
|
||
<p><u><i>gopl.io/ch9/bank3</i></u></p>
|
||
<pre><code class="language-go">import "sync"
|
||
|
||
var (
|
||
mu sync.Mutex // guards balance
|
||
balance int
|
||
)
|
||
|
||
func Deposit(amount int) {
|
||
mu.Lock()
|
||
balance = balance + amount
|
||
mu.Unlock()
|
||
}
|
||
|
||
func Balance() int {
|
||
mu.Lock()
|
||
b := balance
|
||
mu.Unlock()
|
||
return b
|
||
}
|
||
</code></pre>
|
||
<p>每次一个goroutine访问bank变量时(这里只有balance余额变量),它都会调用mutex的Lock方法来获取一个互斥锁。如果其它的goroutine已经获得了这个锁的话,这个操作会被阻塞直到其它goroutine调用了Unlock使该锁变回可用状态。mutex会保护共享变量。惯例来说,被mutex所保护的变量是在mutex变量声明之后立刻声明的。如果你的做法和惯例不符,确保在文档里对你的做法进行说明。</p>
|
||
<p>在Lock和Unlock之间的代码段中的内容goroutine可以随便读取或者修改,这个代码段叫做临界区。锁的持有者在其他goroutine获取该锁之前需要调用Unlock。goroutine在结束后释放锁是必要的,无论以哪条路径通过函数都需要释放,即使是在错误路径中,也要记得释放。</p>
|
||
<p>上面的bank程序例证了一种通用的并发模式。一系列的导出函数封装了一个或多个变量,那么访问这些变量唯一的方式就是通过这些函数来做(或者方法,对于一个对象的变量来说)。每一个函数在一开始就获取互斥锁并在最后释放锁,从而保证共享变量不会被并发访问。这种函数、互斥锁和变量的编排叫作监控monitor(这种老式单词的monitor是受“monitor goroutine”的术语启发而来的。两种用法都是一个代理人保证变量被顺序访问)。</p>
|
||
<p>由于在存款和查询余额函数中的临界区代码这么短——只有一行,没有分支调用——在代码最后去调用Unlock就显得更为直截了当。在更复杂的临界区的应用中,尤其是必须要尽早处理错误并返回的情况下,就很难去(靠人)判断对Lock和Unlock的调用是在所有路径中都能够严格配对的了。Go语言里的defer简直就是这种情况下的救星:我们用defer来调用Unlock,临界区会隐式地延伸到函数作用域的最后,这样我们就从“总要记得在函数返回之后或者发生错误返回时要记得调用一次Unlock”这种状态中获得了解放。Go会自动帮我们完成这些事情。</p>
|
||
<pre><code class="language-go">func Balance() int {
|
||
mu.Lock()
|
||
defer mu.Unlock()
|
||
return balance
|
||
}
|
||
</code></pre>
|
||
<p>上面的例子里Unlock会在return语句读取完balance的值之后执行,所以Balance函数是并发安全的。这带来的另一点好处是,我们再也不需要一个本地变量b了。</p>
|
||
<p>此外,一个deferred Unlock即使在临界区发生panic时依然会执行,这对于用recover(§5.10)来恢复的程序来说是很重要的。defer调用只会比显式地调用Unlock成本高那么一点点,不过却在很大程度上保证了代码的整洁性。大多数情况下对于并发程序来说,代码的整洁性比过度的优化更重要。如果可能的话尽量使用defer来将临界区扩展到函数的结束。</p>
|
||
<p>考虑一下下面的Withdraw函数。成功的时候,它会正确地减掉余额并返回true。但如果银行记录资金对交易来说不足,那么取款就会恢复余额,并返回false。</p>
|
||
<pre><code class="language-go">// NOTE: not atomic!
|
||
func Withdraw(amount int) bool {
|
||
Deposit(-amount)
|
||
if Balance() < 0 {
|
||
Deposit(amount)
|
||
return false // insufficient funds
|
||
}
|
||
return true
|
||
}
|
||
</code></pre>
|
||
<p>函数终于给出了正确的结果,但是还有一点讨厌的副作用。当过多的取款操作同时执行时,balance可能会瞬时被减到0以下。这可能会引起一个并发的取款被不合逻辑地拒绝。所以如果Bob尝试买一辆sports car时,Alice可能就没办法为她的早咖啡付款了。这里的问题是取款不是一个原子操作:它包含了三个步骤,每一步都需要去获取并释放互斥锁,但任何一次锁都不会锁上整个取款流程。</p>
|
||
<p>理想情况下,取款应该只在整个操作中获得一次互斥锁。下面这样的尝试是错误的:</p>
|
||
<pre><code class="language-go">// NOTE: incorrect!
|
||
func Withdraw(amount int) bool {
|
||
mu.Lock()
|
||
defer mu.Unlock()
|
||
Deposit(-amount)
|
||
if Balance() < 0 {
|
||
Deposit(amount)
|
||
return false // insufficient funds
|
||
}
|
||
return true
|
||
}
|
||
</code></pre>
|
||
<p>上面这个例子中,Deposit会调用mu.Lock()第二次去获取互斥锁,但因为mutex已经锁上了,而无法被重入(译注:go里没有重入锁,关于重入锁的概念,请参考java)——也就是说没法对一个已经锁上的mutex来再次上锁——这会导致程序死锁,没法继续执行下去,Withdraw会永远阻塞下去。</p>
|
||
<p>关于Go的mutex不能重入这一点我们有很充分的理由。mutex的目的是确保共享变量在程序执行时的关键点上能够保证不变性。不变性的一层含义是“没有goroutine访问共享变量”,但实际上这里对于mutex保护的变量来说,不变性还包含更深层含义:当一个goroutine获得了一个互斥锁时,它能断定被互斥锁保护的变量正处于不变状态(译注:即没有其他代码块正在读写共享变量),在其获取并保持锁期间,可能会去更新共享变量,这样不变性只是短暂地被破坏,然而当其释放锁之后,锁必须保证共享变量重获不变性并且多个goroutine按顺序访问共享变量。尽管一个可以重入的mutex也可以保证没有其它的goroutine在访问共享变量,但它不具备不变性更深层含义。(译注:<a href="https://stackoverflow.com/questions/14670979/recursive-locking-in-go/14671462#14671462">更详细的解释</a>,Russ Cox认为可重入锁是bug的温床,是一个失败的设计)</p>
|
||
<p>一个通用的解决方案是将一个函数分离为多个函数,比如我们把Deposit分离成两个:一个不导出的函数deposit,这个函数假设锁总是会被保持并去做实际的操作,另一个是导出的函数Deposit,这个函数会调用deposit,但在调用前会先去获取锁。同理我们可以将Withdraw也表示成这种形式:</p>
|
||
<pre><code class="language-go">func Withdraw(amount int) bool {
|
||
mu.Lock()
|
||
defer mu.Unlock()
|
||
deposit(-amount)
|
||
if balance < 0 {
|
||
deposit(amount)
|
||
return false // insufficient funds
|
||
}
|
||
return true
|
||
}
|
||
|
||
func Deposit(amount int) {
|
||
mu.Lock()
|
||
defer mu.Unlock()
|
||
deposit(amount)
|
||
}
|
||
|
||
func Balance() int {
|
||
mu.Lock()
|
||
defer mu.Unlock()
|
||
return balance
|
||
}
|
||
|
||
// This function requires that the lock be held.
|
||
func deposit(amount int) { balance += amount }
|
||
</code></pre>
|
||
<p>当然,这里的存款deposit函数很小,实际上取款Withdraw函数不需要理会对它的调用,尽管如此,这里的表达还是表明了规则。</p>
|
||
<p>封装(§6.6),用限制一个程序中的意外交互的方式,可以使我们获得数据结构的不变性。因为某种原因,封装还帮我们获得了并发的不变性。当你使用mutex时,确保mutex和其保护的变量没有被导出(在go里也就是小写,且不要被大写字母开头的函数访问啦),无论这些变量是包级的变量还是一个struct的字段。</p>
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